Competitive Information for Type: Null [Sun/Moon]
Normal
Abilities:
This Pokemon cannot be struck by a critical hit.
Type: NullSilvally
Silvally-bugSilvally-dark
Silvally-dragonSilvally-electric
Silvally-fairySilvally-fighting
Silvally-fireSilvally-flying
Silvally-ghostSilvally-grass
Silvally-groundSilvally-ice
Silvally-poisonSilvally-psychic
Silvally-rockSilvally-steel
Silvally-water
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Movesets for Singles
Looking for a competitive moveset for Type: Null? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Prepare for battle with Type: Null, a notable Pokémon boasting Normal attributes. Type: Null is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weakness is Fighting. Want to master Type: Null's movesets? Dive into our detailed strategies below!
Item: Normalium Z / Eviolite
Ability: Battle Armor
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Shadow Claw
- Dragon Claw
- Iron Head
Type: Null is a legendary Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Type: Null is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Battle Armor, Type: Null cannot be struck by a critical hit.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Dragon Claw is a physical 80-base power Dragon-type move that deals a good amount of damage.
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/kaa304
Item: Normalium Z / Eviolite
Ability: Battle Armor
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Tri Attack / Round
- Signal Beam
- Air Slash
- Icy Wind
Type: Null is a legendary Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Type: Null is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Battle Armor, Type: Null cannot be struck by a critical hit.
♦ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Air Slash is a special 75-base power Flying-type move (30% chance to flinch the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kba304
Movesets for Doubles
Need a strong doubles moveset for Type: Null? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Normalium Z / Eviolite
Ability: Battle Armor
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Rock Slide
- Shadow Claw
- Iron Head
Type: Null is a legendary Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Type: Null is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Battle Armor, Type: Null cannot be struck by a critical hit.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/laa304
Item: Normalium Z / Eviolite
Ability: Battle Armor
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Razor Wind / Tri Attack
- Icy Wind
- Signal Beam
- Air Slash
Type: Null is a legendary Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Type: Null is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Battle Armor, Type: Null cannot be struck by a critical hit.
♦ Tri Attack is a special STAB-boosted 80-base power Normal-type move (20% chance to paralyze or burn or freeze target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Air Slash is a special 75-base power Flying-type move (30% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/lba304
Movepool
Want to know what moves Type: Null can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Type: Null.
Damage Modifiers:
Combo List
These are a list of several common move combinations Type: Null can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Type: Null
- Moves: Swagger + Punishment
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Double Hit + Item: King's Rock
- Moves with Priority: Magic Coat, Protect
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Type: Null's stats
- Flame Charge
- Iron Defense
- Rage
- Swords Dance
- Work Up
Most notable and possible best moves for Type: Null
- Hidden Power
- Protect
- Rest
- Toxic
- U-turn
Common Effort Values for Type: Null in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Type: Null. Top rated Type: Null Sun/Moon movesets. You can find Type: Null builds Sun/Moon. Type: Null movesets Sun/Moon are listed here. VGC Type: Null Competitive Movesets can be found here. Find various EV spreads, find the best nature for Type: Null in Sun/Moon along with competitive movesets. Basic info and Movesets for Silvally evolution